tag:blogger.com,1999:blog-11258492207453305442024-02-19T02:15:32.355-08:00Gam0rsTheZoolhttp://www.blogger.com/profile/10265014418423126368noreply@blogger.comBlogger18125tag:blogger.com,1999:blog-1125849220745330544.post-22585487521804019262013-05-04T10:17:00.002-07:002013-05-07T12:00:29.025-07:00A story. The beginning.<span style="font-family: Arial, Helvetica, sans-serif; font-size: large;">- I have removed the story for now. I'm currently heavily editing it, and I have fairly big plans for it... if anyone even read the initial post!</span>TheZoolhttp://www.blogger.com/profile/10265014418423126368noreply@blogger.com0tag:blogger.com,1999:blog-1125849220745330544.post-17976964580777620942010-10-17T13:41:00.000-07:002010-10-17T13:54:28.924-07:00Tony Coupland's Back StoryTony Coupland works in an office in a busy industrial estate in Southern England. He is middle aged and to any onlooker would come across as an introverted loner. To Tony, however, he is a perfectly normal middle-class office employee. Tony simply doesn't require the same amount of social stimulation as the majority. Tony's solitude causes him no depression, he prides himself on his working ethic and material possessions.<br />Before the bizarre events in his life occurred, Tony never really delved into the confusing realm of his emotions. Close members of his blood line had passed away in the past, but Tony never let mourning cloud his goal of remaining true to himself and no one but himself. It was only recently that he truly felt what anger was, what it felt like to have your entire being torn to pieces by insanity, left gasping for air in the pit of your drowning soul.<br />The issues started with a dream, a dream which may not sound completely out of place when it comes to the subject, a world where the nonsensical makes perfect sense. This dream felt different to others though, whenever he thought back to it he felt as though he was recalling a memory.<br />The dream began with Tony coming to in some sort of holding cell. The cell felt familiar, filled with smells that brought about nostalgia. No hint of anxiety or paranoia clouded him. He felt like he had been sitting there for an eternity. He could not see beyond the bars, which did not unnerve him. The feeling of the cell was one of security rather than entrapment. After an amount of time, he wasn't sure how long, a man emerged from the darkness. The familiar looking face seemed so close to Tony's, but there was something amiss. It was as though he had stumbled upon an old friend in the most unlikely of places. The man came close to the cell, his presence seeming to conjure unknown emotions.<br />After looking into the man's eyes trying to understand his intentions, Tony came to the assumption that his intentions must not have been positive. Just his being there caused feelings of deep primal terror deep down in Tony's heart. The man faded back in to the darkness, while Tony began feeling more and more unsecure. The walls to his cell losing definition, no longer feeling indestructible nor able to maintain the stability that had become the norm.TheZoolhttp://www.blogger.com/profile/10265014418423126368noreply@blogger.com0tag:blogger.com,1999:blog-1125849220745330544.post-84933492715378721302010-10-08T12:56:00.000-07:002010-10-10T04:14:33.514-07:00Game ConceptSo as a basic concept, there is a large coproration, who is experinemnting advertising in a new way to a select country. This involves using a virtual world which an individual, or persona, logs in to. It is primarily a game which subliminally advertises products to you which is also chemically addictive in its experience as well as mentally addictive as it allows the person to be the person he/she always wanted to be. Over time the virtual worlds became more popular than the real one, people spending more and more time logged in to it. This means there are less people out in the real world to purchase the products being subliminally advertised. This goes against the corporation's wishes so they decide to retaliate and shut all of the servers down to force people out again as the country becomes unstable.<br />The "players" who are declined their experience turn crazy from withdrawel symptoms, with references from the virtual world seeping in to the real world. With the corporation shattered from retaliation from the public and people growing increasingly ferel, the country turns in to a wasteland of animalistic humans wandering mindlessly looking for ways to recreate the experiences they had in the virtual world, while trying to barely survive off the baren landscape.<br />The player plays as one of a group of people who never entered the virtual world so never felt its effects. With the rest of the population lost to mental torment, the group must try to survive while attempting to restabilize the country by any means. The task is made harder by the remaining humans who seem to have lost any sense of reasoning or morals. The group decide to find out more about the systems which ran the virtual world while uncovering the secrets the corporation wished to keep to itself. The ultimate goal of the "virtual viral advertising campaign" was not only to sell, but to gain a hold on the minds of the population. This is not the group's only goal, however. With the rest of the world turning a blind eye to the madness, who will help them escape?<br /><br />Concept In Progress!TheZoolhttp://www.blogger.com/profile/10265014418423126368noreply@blogger.com0tag:blogger.com,1999:blog-1125849220745330544.post-64911370276441231962010-05-16T12:07:00.000-07:002010-05-16T12:12:04.744-07:00"By the Ocean there is a bar"I started writing this then realised I was writing a lot. Maybe more than the task required! I believe this needed to be blogged before tomorrow morning, though, so I thought I best upload what I have so far.
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mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;} </style> <![endif]--> <p class="MsoNormal"><span style="font-size: 12pt; line-height: 115%; font-family: "Arial","sans-serif";">By the ocean there is a bar... They called it Hannah’s Roadhouse once... I don’t know what they call it anymore. I just knew that she’d come and bring that thing with her. That thing that to me, was so precious, so deeply moving that just looking at it would blind me. But I had to have it and I knew that I couldn’t have it if she didn’t show up today...<o:p></o:p></span></p> <p class="MsoNormal"><span style="font-size: 12pt; line-height: 115%; font-family: "Arial","sans-serif";">There she was, red hair with a slight orange fleck in the Ocean’s sunrise. She wasn’t old, in fact, she was new, as if reborn, she didn’t see me as she opened the door to the bar. I let her walk, I had no plans. She bought 2 drinks and sat at the bar.<o:p></o:p></span></p> <p class="MsoNormal"><span style="font-size: 12pt; line-height: 115%; font-family: "Arial","sans-serif";">Was she alone? The way she was dressed suggested otherwise, clothed in a professional looking blazer and trousers she looked as if she was on a business outing, however her partner was nowhere to be seen. The drinks she had ordered were 2 colas with slices of lime, apt refreshments for the current weather. <o:p></o:p></span></p> <p class="MsoNormal"><span style="font-size: 12pt; line-height: 115%; font-family: "Arial","sans-serif";">The morning sun hit the ocean as if it were made of crystal, projecting a calming light across the room while a gentle breeze caressed the curtains through the ajar windows. The mood of the room was unlike the previous night. By night, the bar turned into a retreat for the unwanted. Bikers, thugs, people likely friendly with the mob, alongside women looser than the throats they drank with. By morning, however, the bar was a welcoming diner serving surprisingly appetising breakfasts, sandwiches, coffees and the like. It was my bar of choice by day, however by night I would venture deeper into the city where I could drink without fear for my life.<o:p></o:p></span></p> <p class="MsoNormal"><span style="font-size: 12pt; line-height: 115%; font-family: "Arial","sans-serif";">The bar was quiet at this time of the morning, although remnants of the previous night’s madness still scattered the room in forms of broken glass, sticky surfaces and the ghostly groan of a hung-over biker still unconscious in the corner, his body audibly struggling to keep his clogged arteries alive. The sight of this man may have shocked people from outside the area, but even the staff remained nonchalant over his presence. I couldn’t say the same for myself. My anxiety was not due to the unconscious biker, but the woman that sat no more than 5 feet from me.<o:p></o:p></span></p> <p class="MsoNormal"><span style="font-size: 12pt; line-height: 115%; font-family: "Arial","sans-serif";">I hid my unease under my usual disguise, an act I put on to stop people from getting near to me. It wasn’t an aggressive guise, but more of a lone wolf type act. I wasn’t hiding from the impressive looking woman in front of me, nor the biker in the corner who was now regaining consciousness, I was hiding from everyone. It was my problem, a problem I needed a cure to and this beautiful, mysterious woman had the vaccine. I spent my days hiding in my shell, denying anyone access to my feelings or thoughts, my soul rotting away in a stale pit of self hatred. My nights were much the same, dwelling in the earth’s darkness, the blanket of night providing another layer of protection from my enemies; humans. I had never been proud of being a member of the human race, their ignorance and instinctual hatred have been the centre of my thoughts since I can remember. This hatred may seem like a severe case of hypocrisy, but instead of deterring the worrying symptoms of such feelings, it simply fuelled the already volatile hatred I had growing inside of me. <o:p></o:p></span></p> <p class="MsoNormal"><span style="font-size: 12pt; line-height: 115%; font-family: "Arial","sans-serif";">This woman could help me, I felt it as soon as she entered the bar. It was as though I had known her my entire life, not as a person but as a glimmer of hope. No matter how deep into my dire state I sunk, there was always something I held on to. Feeling deep down that someday there may be a way out. At first I thought that the way out was something drastic, a word I dare not say, a solution, an idea, a possibility. Whenever I thought of putting my thoughts into action I felt scared, but also excited. It was like a taboo, the idea of it seemed so perfect and beautiful, yet so wrong and immoral. I felt helpless... <o:p></o:p></span></p> <p class="MsoNormal"><span style="font-size: 12pt; line-height: 115%; font-family: "Arial","sans-serif";">X-Men. At first these words meant nothing to me. Just another collection of letters sprawled against my computer screen. I had heard of mutants in stories and in novels, disfigured creatures hiding beneath a structured and safe community. Something I could relate to, however I tried to make it a rule not to fantasise over fiction. But fiction soon changed to fact.<o:p></o:p></span></p> <p class="MsoNormal"><span style="font-size: 12pt; line-height: 115%; font-family: "Arial","sans-serif";">The word that mutants were in fact a credible and existent force was something I initially perceived as an internet joke. These were far from uncommon. UFO sightings, government conspiracies and a whole plethora of “fan-made fiction” for all sorts of wives’ tales and stories have always existed on the World Wide Web. I was doing my usual midnight internet surfing when a user posted news story caught my attention; ‘MUTANTS, Evolution Begins’. Not one to be caught out by internet jokers, I opened the page expecting to be typing out a few facetious comments after reading the article with a grin. This didn’t seem to be a flame baiting joke, however. The article was convincingly supported with videos and other linked news articles from perfectly credible sources. My heart fluttered slightly with excitement as I was filled with hope that maybe something interesting would happen in my lifetime. The reports seemed to be more scathing than excited though, calling these “mutants” threats to the safety of the human race. Typical for the human race to respond to difference with hostility, were my thoughts at the time. I spent years researching this new and exciting event, which wasn’t hard as the entire world seemed excited by it. I ended up wishing I was also a mutant, which in many ways I already believed I was, but not in the way these “X-Men” were. At least these guys had special powers, I thought. At least they could differentiate themselves with this race I am a part of, and of whom I despise. <span style=""> </span>It felt like my prayers were answered when I heard the name Jean Grey. It wasn’t the name which brought me hope, but what she could potentially offer. <o:p></o:p></span></p> <p class="MsoNormal"><span style="font-size: 12pt; line-height: 115%; font-family: "Arial","sans-serif";">I heard Jean Grey would be here on this warm, summer’s morning and I decided that I had to meet her. Before she seated herself in front of me I had managed to remain calm, which I personally owed to the soothing thoughts I may soon be free of my burden; the burden of being what I loathed. Unfortunately the calm vanished the second I caught glimpse of her. My palms were coated in a thick layer of sweat and my entire being felt as if it was fluttering through realities. I couldn’t quite believe this masterpiece of a being was so close to me. <o:p></o:p></span></p>
<br /><span style="line-height: 115%;font-family:";font-size:12pt;" ><span style="font-size:85%;"><span style="font-family:arial;"></span></span><o:p></o:p></span> TheZoolhttp://www.blogger.com/profile/10265014418423126368noreply@blogger.com1tag:blogger.com,1999:blog-1125849220745330544.post-36713819421847863732010-02-05T08:59:00.001-08:002010-02-05T09:06:29.081-08:00Budapest PhotosHere are my photos from the awesome experience that was Budapest.<br /><br /><a href="http://www.blogger.com/Budapest%20Photos%20On%20Facebook"></a><a href="http://www.facebook.com/album.php?page=1&aid=146567&id=660431841">http://www.facebook.com/album.php?page=1&aid=146567&id=660431841</a>TheZoolhttp://www.blogger.com/profile/10265014418423126368noreply@blogger.com4tag:blogger.com,1999:blog-1125849220745330544.post-15024421557362187582010-01-11T09:06:00.000-08:002010-01-11T09:21:08.783-08:00Pros & ConsI've been playing the PS3 beta of MAG recently, well up untill now because the servers just closed down. The game is officially out at the end of the month and I cannot wait! I loved the game, and here's why:<br /><br /><span style="font-weight: bold;">Pros</span><br /><ul><li>256 players in a game! That makes up for some very intense firefights which mean alot less dull moments wandering around looking for an enemy.</li><li>Upgrade/Level Up system. As you go up ranks, you get unlock points to unlock new abilities such as the ability to throw grenades further, sprint further and other phsyical abilities. You can also unlock new attachments for your weapons such as scopes and sights, grips and launchers. It adds an extra bit of depth which gives the game much more longevity.</li><li>Finally a good exclusive FPS on PS3?! I've had my PS3 for many months now but barely used it. I'm a big shooter fan and the PS3 has proved to not be too strong in this genre untill now. Before there was Killzone 2 and Resistance, but I wasn't fond of them, they were far too simple and predictable. They did everything I would expect an FPS to do, but not to an impressive or intuitive level. MAG however seems to be the PS3's savior for me. It has the same levels of addiction through leveling and teamwork as games like Battlefield 2 did on the PC. Just having a game this good finally arrive for my PS3 which keeps me coming back gives me a big grin.</li></ul><br /><span style="font-weight: bold;">Cons</span><br /><ul><li>Average visuals. I'm not all about graphics, I don't go into games expecting volumetric lighting or bloom or HD super graphics. What matters to me is gameplay, however visuals do matter to me to a certain extent as they can affect your enjoyment of the game if they're overly poor. The visuals in MAG aren't awful but they can detract from a 100 player firefight. Some of the animations are quite stiff and lack much energy, such as the weapon animations. They feel rigid and look like some stock animation thrown together to be "good enough".</li><li>Framerate drops. While I don't mind too much about the poor visuals, the framerate drops do really detract from gameplay. It can feel quite sluggish while alot is going on screen, however it never drops to an unplayable level. However because of the relatively low level graphics I wouldn't expect such drops when the PS3 boasts so much power.</li><li>Lack of teamwork. There is an element of teamwork at times, especially when you get into a team with a clan or a lucky matching of multiple people with microphones, however a majority of the time it's just a majority of the players running around freelance without really contributing to a team, which is what this game is all about. For this game to truly be enjoyed there needs to be some level of teamwork, with someone healing, someone attacking, someone defending and so on. I'm not really into hardcore teamwork like some clans but I do think if everything is just running wild they it can become quite frustrating, which isn't fun.</li></ul>I may add more as I think of them.TheZoolhttp://www.blogger.com/profile/10265014418423126368noreply@blogger.com2tag:blogger.com,1999:blog-1125849220745330544.post-72866153592322395002009-12-19T13:09:00.000-08:002009-12-19T13:11:53.363-08:00Broken Sword II<a href="http://store.steampowered.com/app/33600/"><span style="text-decoration: underline;">http://store.steampowered.com/app/33600/</span></a><br /><br />Such a great point and click adventure game for only £3.99. I should really add this to the nostalgia list.TheZoolhttp://www.blogger.com/profile/10265014418423126368noreply@blogger.com2tag:blogger.com,1999:blog-1125849220745330544.post-77551367767490921352009-12-15T14:00:00.000-08:002009-12-15T14:02:06.207-08:00Red Dead RedemptionThis game first caught my attention because the lead character, John Marston sounds exactly the same as my brother's name when you say it out loud. Except it's Marsden not Marston.<br /><br />Anyway if you liked GTA IV, then I'm pretty sure this will blow your face off. It looks AWESOME. I've been looking for a game to get hyped about and this is it. (next to bayonetta of course)<br /><br /><a href="http://www.gametrailers.com/video/gameplay-series-red-dead/59978">http://www.gametrailers.com/video/gameplay-series-red-dead/59978</a>TheZoolhttp://www.blogger.com/profile/10265014418423126368noreply@blogger.com0tag:blogger.com,1999:blog-1125849220745330544.post-45222670627557145592009-12-09T08:54:00.000-08:002009-12-09T08:59:52.129-08:00Hackin' et Slashin'I've always been first person shooter exclusive, but ever since I tried the Bayonetta demo I've opened myself up to more hack and slash games.<br /><br />I just tried the Fairytale Fights demo on Xbox Live. I played through it twice and thought it was so much fun. It's so ridiculous it's good. All the red limbs flying everywhere is quite pretty too, but it's all cartoony so it's ethicly fine :p<br /><br />It got some pretty bad reviews, but anyone who says it isn't good fails. Games are about fun and this has plenty of it. The good thing about it getting bad reviews though, means it's cheap to buy! I recommend y'all try the demo. And of course try the Bayonetta demo if you haven't tried it yet.<br /><br /><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/tQvMPk65iC0&hl=en_GB&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/tQvMPk65iC0&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object>TheZoolhttp://www.blogger.com/profile/10265014418423126368noreply@blogger.com1tag:blogger.com,1999:blog-1125849220745330544.post-31891629290313929282009-12-04T14:47:00.001-08:002009-12-04T14:48:10.928-08:00This is an awesome video. Very inspiring. Just watch it!<br /><br /><a href="http://www.wimp.com/xboxpro/">http://www.wimp.com/xboxpro/</a>TheZoolhttp://www.blogger.com/profile/10265014418423126368noreply@blogger.com0tag:blogger.com,1999:blog-1125849220745330544.post-29122762578760263992009-12-04T10:37:00.000-08:002009-12-04T13:23:12.921-08:00NostalgiaI believe I enjoyed videogames more when I was younger. I still enjoy videogames now but it used to be a fascination rather than a past time.<br /><br />One thing I enjoy doing is looking at videos/pictures of games I used to play when I was younger. The surge of nostalgia is made of so much win.<br /><br />Here are a few games that pump me up with good ol' nostalgia juices.<br /><br /><span style="font-weight: bold;">Nightbreed.</span><br /><br />This game terrified me when I was younger. It looks a bit terrible now but the graveyard part got my hairs standing on end numerous times. Also I never even got past that part of the game, I probably closed the Amiga down before I sh@ myself. Monster zombie things with dreadlocks chasing you = very scary.<br /><br /><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/tf1B0f2ggZA&hl=en_GB&fs=1&"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/tf1B0f2ggZA&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br /><br /><span style="font-weight: bold;">Chuck Rock</span><br /><br />Rob reintroduced me to this goodness. I almost forgot it existed! I don't think I ever got past the first level though.<br /><br /><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/8rm0eTagViU&hl=en_GB&fs=1&"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/8rm0eTagViU&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br /><br /><span style="font-weight: bold;">Road Rash</span><br /><br />Recently remade (kind of) in The Lost & Damned DLC for GTA IV. This game was so awesome, bashing people off their bikes never got old.<br /><br /><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/HHIx5BQZ7J0&hl=en_GB&fs=1&"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/HHIx5BQZ7J0&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br /><br /><span style="font-weight: bold;">Zool<br /><br /></span>The basis of my e-mail address and Gamertag. This game was hard, at least it was for me when I was about 10. Crammed full of win.<span style="font-weight: bold;"><br /></span><br /><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/s97FRBAtrdQ&hl=en_GB&fs=1&"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/s97FRBAtrdQ&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br /><br /><span style="font-weight: bold;">Syphon Filter</span><br /><br />Tazing enemies untill they set alight never gets old! I still play this game to this day, it's so good. I remember getting the walkthrough book in a magazine before I even got the game and I took it to school everyday and read it whenever I could. I knew how to complete most of it without having to even put the disk in the tray!<br /><br /><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/yeziw8clsd0&hl=en_GB&fs=1&"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/yeziw8clsd0&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br /><br /><span style="font-weight: bold;">Syndicate</span><br /><br />I don't think I ever figured out how to play this game, but it was still awesome. It was games like this that got most of my attention because I didn't know how to play them! It wasn't how they actually played, it's how they <span style="font-style: italic;">could</span> have played, had I known how to!<br /><br /><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/-IOga7pFkKY&hl=en_GB&fs=1&"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/-IOga7pFkKY&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br /><br /><span style="font-weight: bold;">Flashback</span><br /><br />This game makes my face orgasm. Just the intro video is enough to send me into a nostalgia coma. Yet another game I never completed but still adored. I was very easy to amuse.<br /><br /><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/EauQflxrZH0&hl=en_GB&fs=1&"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/EauQflxrZH0&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br /><br /><span style="font-weight: bold;">Future Cop LAPD</span><br /><br />I actually knew how to play this one! I only ever had the demo but I remember playing it on my brother's PS1 all the time.<br /><br /><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/4BkLKhIEPpc&hl=en_GB&fs=1&"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/4BkLKhIEPpc&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br /><br /><span style="font-weight: bold;">Soldier of Fortune</span><br /><br /><span style="font-style: italic;">This</span> is Soldier of Fortune, not that "Payback" rubbish! It's worrying to think I played this when I was about 10, but it was such a blast! This is probably my favourite first person shooter of all time.<br /><br /><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/ayEEgyETTng&hl=en_GB&fs=1&"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/ayEEgyETTng&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br /><br />Share your nostalgic gaming moments with me!TheZoolhttp://www.blogger.com/profile/10265014418423126368noreply@blogger.com0tag:blogger.com,1999:blog-1125849220745330544.post-50672372646726644672009-12-04T10:30:00.000-08:002009-12-04T10:34:52.335-08:00Hypocritic Alcoholics!I have nothing against people who want to drink alcohol, but I personally despise it. What I dislike are people who love to get wasted at a weekend and throw their guts up and then look down on people who like to indulge in marijuana.<br /><br />I think anybody who has the mindset that alcohol is fine but marijuana is terrible needs to educate themselves, and maybe look past all the government's propaganda!TheZoolhttp://www.blogger.com/profile/10265014418423126368noreply@blogger.com3tag:blogger.com,1999:blog-1125849220745330544.post-85954467589719974672009-11-05T14:26:00.000-08:002009-11-05T14:35:37.993-08:00The Presentation is Over! *relief*It's been about a month since I made a blog post so I thought I'd make one about the presentation that a few of us in GS9-3 did today.<br /><br />I was very nervous about doing this presentation and it had been on my mind since we got the assignment brief, so it's a huge relief that it's over and done with!<br /><br />I think my assignment went pretty well, the only thing I was thinking while doing it was how much I wanted it to be over. Unfortunately I had my head down mostly the entire thing, as my mind tends to go completely blank when talking to 1 person let alone an entire class!<br /><br />In other news, Modern Warfare 2 is coming very close! I'm hearing worrying things about it, the biggest issue so far is the lack of dedicated servers for the PC version. A strange and backwards move for Infinity Ward, but they made the decision so we'll have to live with that. Many people are also saying it's basically like a mod for CoD4. However there has and always will be naysayers, so I will judge the game for myself next week.TheZoolhttp://www.blogger.com/profile/10265014418423126368noreply@blogger.com1tag:blogger.com,1999:blog-1125849220745330544.post-59186919553932163182009-10-08T11:47:00.001-07:002009-10-08T11:48:55.083-07:00<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUZEo4zxeVM1PUtuFPt9j0-QqD8afOAbILg-i0y1mAph6ioJRX6rEX4Es4e8gxFAsqKxkBWhhKBAdKXGeHXfHmbV-xYhbd5jTSZUMfaXyIzct0lN-sH5FXjBhwgxI5IIclbF6NjQ-Srp0/s1600-h/grr.jpg"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 400px; height: 227px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUZEo4zxeVM1PUtuFPt9j0-QqD8afOAbILg-i0y1mAph6ioJRX6rEX4Es4e8gxFAsqKxkBWhhKBAdKXGeHXfHmbV-xYhbd5jTSZUMfaXyIzct0lN-sH5FXjBhwgxI5IIclbF6NjQ-Srp0/s400/grr.jpg" alt="" id="BLOGGER_PHOTO_ID_5390302920174985922" border="0" /></a><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />10 internets for whoever sees the problem with this picture.TheZoolhttp://www.blogger.com/profile/10265014418423126368noreply@blogger.com5tag:blogger.com,1999:blog-1125849220745330544.post-80828769474720845382009-10-01T06:27:00.000-07:002009-10-01T07:15:26.644-07:00Uncharted 2 Beta/DemoYesterday the Uncharted 2 demo (or open beta) was released on the PSN.<br /><br />Having played for an hour or so, I have to say I'm underwhelmed. While the game graphically is impressive and the gameplay is nice and fluid, there seems to be nothing new here, besides the multiplayer.<br /><br />The only game mode I tried properly was called deathmatch, although what I played was actually a team deathmatch. Getting into a game is the same as the matchmaking system in games such as Halo 3, you get all your players into your party (or not) and then you just start the search. You are matched up with other players and allowed to vote for the map/game type you desire. Within the minute of starting the search, I was in a game and playing.<br /><br />The first thing I noticed was how fluid the characters are to control, just like the original Uncharted your character moves with some realism, not in the sense that he/she's slow and sluggish (as some developer's dillusions of realism are), however the character sways and steps like a human would. I doubt everyone is as athletic as the Uncharted cast however, which leads me on to the platforming side of Uncharted which is fluid and enjoyable to control. It compares to the later Tomb Raider games, except a little more simplified. All you need to do is jump. To get up a ladder, just jump onto it, to climb up a ledge, just jump in its general direction, to mantle the ledge, just press the jump button. It's all very simple and most importantly, it works.<br /><br />Next I'd like to talk about the weapons because, in a third person shooter, the weapons are key. In the matches I played, you started off equiped with an AK47, a handgun and a single grenade, however there are 2 slots for grenades if you manage to come across one in the map. Weapons are littered all around, leaning up against walls and layed out on the floor waiting for you to swoop them up. The only other rifle apart from the AK47 I got the opportunity to use was the FN-FAL, which shoots in bursts and has a red dot sight. Basically, it's more accurate than the AK, but has less firepower. The grenades are simple to use, you hold down the L2 button (or tap it for a quick throw) and a guide line will appear on the screen showing you the grenade's flight path and where it will land, then all you do is let go of L2 and away she goes.<br /><br />One thing I liked about the original Uncharted was the attention to detail, mainly in the animations. The animations are fluid and as I said before, the movements are realistic and relatively believable. One thing I do love about the animations in Uncharted are the weapon animations. It's not always that a third person shooter will show you a detailed reload animation, but here they go all the way. The character yanks the magazine from the rifle and slaps a new one on before cocking the rifle, all very well animated and punchy. Small details like that help make a game for me and add extra levels of entertainment.<br /><br />Overall from my short playthrough of the open beta I have to say Uncharted 2 impresses me, but I get the impression I need more than the standard run and gun affair offered here to keep me occupied nowadays, but it's free to download and offers 4 maps and 4 modes to have a go on. Definitely give this a look.TheZoolhttp://www.blogger.com/profile/10265014418423126368noreply@blogger.com0tag:blogger.com,1999:blog-1125849220745330544.post-209984023773405042008-03-26T06:02:00.000-07:002008-03-27T06:42:17.383-07:00Battlefield Bad Company BETA Impressions<object height="350" width="425"><param name="movie" value="http://www.youtube.com/v/nvWAvt6QYFk"><embed src="http://www.youtube.com/v/nvWAvt6QYFk" type="application/x-shockwave-flash" height="350" width="425"></embed></object><br /><br />Higher quality version here: <a href="http://yorksj.org/bbc/">http://yorksj.org/bbc/</a><br /><br /><br />Finally got my hands on a key for the Battlefield Bad Company BETA.<br /><br />A few impressions:<br /><br />I'm really enjoying the BETA so far, it's very fun to play, with the spectacular explosions, the graphics, while not on the same level as Gears Of War it is up there. One thing I did notice about the graphics, is there isn't a huge leap in quality if you play it in HD compared to SD. I found this when I recorded the footage, I have to use SD to record my footage as my capture device doesn't support HD, and I have to say that I forgot I was playing in SD very quickly, then going back to HD I wasn't exactly stunned like in most other games on the 360.<br /><br />Saying this, I always believe gameplay > graphics. This isn't saying the graphics are bad, they just won't blow you away. Some dark areas are a little too dark and with no ability to change the brightness in game (let's hope this is fixed), you're going to have to modify the brightness on your TV. Quite annoying. Luckily, the brightness issues aren't as bad as some will have you believe.<br /><br />More impressions will be added as I play the game more.<br /><br />Update 1: Just finished with a game on the level Oasis. The map is pretty impressive, you will play the map once one day, then the next day it'll feel like you're playing an entirely different map. The map is wide open, with plenty of oppertunities to snipe, ambush or just go for a head on assault.<br /><br />I briefly had a go with one of the helicopters, which I can't say I enjoyed too much, but having them as an addition is something you can't really complain about. The controls can be a bit awkward at first, and not as loose as Battlefield 2's helicopter controls. You can definately tell the controls and feel for the helicopter have been changed from Battlefield 2 quite drastically, it feels much more stiff and the interface in the cockpit is quite... Well, arcady I suppose is the only way to explain it.<br /><br />I also had a go in one of the tanks, the controls for the ground based vehicles are quite awkward to start off with, with the left trigger accelerating and the left bumper braking/reversing, it doesn't seem very natural at first, but as it is with anything, you get used to it. The tanks handle similarly to Battlefield 2 on the PC, and are destroyed similarly. If you really want a chance destroying one of these tanks, you're either going to want to be in a helicopter, another tank, or be very good with the C4. The Demolition kit's rocket launcher doesn't seem to do anything to the tanks, I have heard they take around 3 rockets, but unfortunately every attempt I made at getting 3 rockets shot, was ended prematurely, as it's very hard to get those shots off without being spotted and killed.<br /><br />That leads me on to the spotting system. It seems from my experience, enemies are automatically spotted when you merely glance over them with your crosshairs. It makes finding enemies a little too easy, and stops you from really sneaking. It is almost like having a hack enabled, being able to see where every enemy is as an orange dot. It would be more suitable if the enemies were located only on the radar, and not actually visible as orange dots in your vision. I'm not sure who came up with this idea, but I hope it's removed for the final build.<br /><br />The weapons all feel relatively good to fire. The animations for them being quite average, and the feel of them not exactly pulling you into the experience, with you screaming "Whoooo it feels like I'm shooting a real gun!", but it doesn't feel completely naff either.<br /><br />The final thing I will cover for now, is the sound. It is top notch, some of the best sounds you'll find on the console right now. Distant explosions and gunshots sound realistic, and blood curdling screams and nearby explosions that make your ears ring, sound crisp and clear. One glitch with the sound though, is some of the sounds cutting off mid animation. An example is, you will begin reloading your rifle, the first clicks and clangs of the weapon's mechanisms can be heard, but all of a sudden you won't be able to hear the final sounds, such as the magazine entering the magazine bay. (Interupted for rant: In the unlock screen, the magazine size is written down as "Clip Size". You would have thought if somebody was going to make a military game, they'd at least research the difference between a magazine and a clip first. Put it this way, the only weapon I have come accross to use a clip in this game, is the revolver)<br /><br />One gripe I would like to add, is some of the weapons not utilizing the ironsights. The LMG's and Assault Rifles both go into the ironsights when you hold down the left trigger, however the Shotguns and the SMG's don't. Instead, these guns just come slightly closer to the screen and the screen zooms a bit. I really don't understand why all the guns don't use ironsights, it's just inconsistens, and a pin in an ironsight will give much better accuracy than a crosshair on the screen. Hopefully this is just unfinished code, and all the weapons will have ironsights in the finished build, but to be honest, I'm not holding my breath.TheZoolhttp://www.blogger.com/profile/10265014418423126368noreply@blogger.com0tag:blogger.com,1999:blog-1125849220745330544.post-66107257205815119362008-03-25T14:07:00.001-07:002008-03-25T14:07:43.604-07:00Warthog OwnageSome Warthog ownage. One of my better edited game videos.<br /><br /><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/VNlqca4qIIE&hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/VNlqca4qIIE&hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>TheZoolhttp://www.blogger.com/profile/10265014418423126368noreply@blogger.com0tag:blogger.com,1999:blog-1125849220745330544.post-80106673401732045002008-03-25T13:43:00.000-07:002008-03-25T13:54:59.015-07:00How To Record Your Video GamesThis is one of my most popular videos on Youtube. It is an instructional video on how to record your video games. I keep getting tonnes of questions asking where to get the Y splitters and the phono wires, so I'll post everything you need right here.<br /><br /><object height="355" width="425"><param name="movie" value="http://www.youtube.com/v/fAdZN4irr7w&hl=en"><param name="wmode" value="transparent"><embed src="http://www.youtube.com/v/fAdZN4irr7w&hl=en" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"></embed></object><br /><br />Alright, here's what you need:<br /><br />Firstly, you need the <a href="http://www.maplin.co.uk/Search.aspx?criteria=dazzle%20platinum&source=15&SD=Y">Dazzle</a><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.maplin.co.uk/images/300/a86ft_box.jpg"><img style="cursor: pointer; width: 254px; height: 190px;" src="http://www.maplin.co.uk/images/300/a86ft_box.jpg" alt="" border="0" /></a><br /><br />Now you're gunna want the <a href="http://www.maplin.co.uk/Module.aspx?ModuleNo=32572&criteria=composite%20wires&doy=25m3">phono wires</a><br /><div style="text-align: left;"><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.maplin.co.uk/images/300/l81ab.jpg"><img style="cursor: pointer; width: 298px; height: 187px;" src="http://www.maplin.co.uk/images/300/l81ab.jpg" alt="" border="0" /></a><br /><br /><br /></div>Now, the <a href="http://www.maplin.co.uk/module.aspx?ModuleNo=44059&doy=25m3">Y splitter</a><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.maplin.co.uk/images/300/44059i0.jpg"><img style="cursor: pointer; width: 320px;" src="http://www.maplin.co.uk/images/300/44059i0.jpg" alt="" border="0" /></a><br /><br /><br />And that's all you need, if you aren't from the UK, you'll have to find those products somewhere else on your own, don't expect me to be your slave and find it all for you.TheZoolhttp://www.blogger.com/profile/10265014418423126368noreply@blogger.com2